Most of you know the game of "Marco Polo." A blindfolded player calls out "Marco" and the other players who are hiding call out "Polo." The blindfolded player tries to find them by following their voice.
This is how it typically played out:
The blindfolded kid would get close to one of the other players all the while saying "Marco?" The other players would say "Polo," but then when he'd get close, they would scamper off to another location instead of staying where they were supposed to. In just a couple of minutes the blindfolded player would get upset because the voices kept moving around and he couldn't locate anyone. He would finally take off his blindfold, throw it on the ground and yell, "you guys are cheaters! You keep moving around! How am I supposed to find you if you keep moving around?!"
Yeah, that's right...fun game.
While on the train this morning, I realized that the Society plays a sort of "Marco Polo" game with the R&F. Those still in are blindfolded and trusting. They hear the voice of the only channel of communication and seek to locate the truth in it, thinking that by doing so, they will win the game. The voice, however, keeps moving...the target keeps shifting. Eventually, some recognize this and in the immortal words of the computer in War Games decide "the only winning move is NOT to play."
Marco?
Just a thought,
SOP