Kingdom Hall Football
Benchwarmer - Those who do not sing
Quarterback Sneak - The bad JW leaving quickly after the meeting so the Elders dont counsel them.
Draw Play - What many children do with the Watchtower during the study.
Halftime - The period between the public talk and the Watchtower study when many choose to leave.
Backfield-in-Motion - Making a trip to the back (restroom or water fountain) repeatedly during the meeting.
Staying in the Pocket - thats when the Co visits, and the elders stay in their seats instead of talking at the back of the hall.
Instant Replay - The Speaker gets lost on his outline and starts to repeat things he has already said.
Trap - Youre called on to pray and are asleep.
End Run - Getting out of KH quick, without speaking to any guest or JWs.
Flex Defense - The ability to allow absolutely nothing said during the talk to affect you.
Blitz - The rush for the restaurants following the closing prayer.
Two-minute Warning - The point at which you realize the talk is almost over and begin to gather up your children and belongings.
Halfback Option - The decisionof 50% of the congregation not to stay for the Watchtower study.
Sudden Death - What happens to the attention span of the congregation if the Speaker goes "overtime".