tetra,
::can a random number generator on a computer, actually generate truly random numbers? the way that radioactive decay is random? i am really curious.
Believe me or not, but there was yet another thread with a few posts on that (the one on GUIDS started about Elsewhere) ;-). The answer is these are pseudo-random numbers, but good enough to simulate random processes unless you run the same program for billions of times. Then you may see some patterns emerging. But from the practical point of view these numbers are "random enough".
::anyways, evolution does not need pure randomness to work, as already demonstrated. so it's not a weakness/flaw in the program at all, if it's random number generator is not truly random. a simulation of randomness, and true "randomness" are different, i'm sure you'd agree. but the computers processor does not act randomly, but rather through logic gates, no?
I agree and this is why I said it is a certain ***theoretical*** limitation, when you explicitly use a random-number generator to simulate randomness and yet you only get approximations. As Elsewhere pointed out in the other thread the computer uses seed numbers to generate random numbers Those seed numbers can be obtained from the current indication of the hardware clock. If you think it's a deterministic method, then you are effectively saying evolution depends on the indications of the hardware clock of your PC. LOL. ;-)
::for the intent and purpose of the experiement, it is random enough to produce diversity, regardless of the system it runs in. and it's the same with embryonic mutation in nature. it's random enough to produce biological diversity.
Sure. "Random enough" - my point exactly.
Pole