gubberningbody:
This is a topic which i find very interesting, but also one where the discussion is very easily confused. I hope it is okay we try to spend some time making sure we speak the same language.
I want to address this claim:
Bohm, I'd love to see how information is generated via natural selection and mutation, however I haven't found any literature which shows how this is possible.
in the light of the sentence-example.
First off, any theory in science is about explaining observations. We can observe a string of DNA and ask ourself how it got to look that way, and ultimately that is all evolution is about, and the sort of question evolution biologists should ask themselves (and try to find answers to).
When you put the question as this: "how information is generated", you are not directly asking about a string of DNA but a quantity you call "information". It is up to you to make sure that question is formulated so well we can answer it; for instance, we should quantitatively be able to say when something has no information or when something has information.
For instance, if i asked: "I dont see how beauty generated in evolution" that is clearly not a very good way to phrase the question, it is much better to ask: "How did the butterfly get its colors".
I am not trying to put you down on a technicality or make it into a philosophical quest for definitions. The problem is that with all common definitions of information or complexity i know of, from information theory to physics, the question become trivial in the sence it is asked, because information is unrelated to function. That is not to say information theory cannot be used to analyze problems in evolution, for instance it can be used to predict most of our DNA does not have pattern-specific use (it is "junk"). Please dont quote Dembski here because he fall very short of solving that problem.
Amongst adults this is not that big of a problem, provided we can agree on "information" meaning (roughly) "parts of DNA which does stuff, for instance make proteins which we use". I hope we can agree on that phrasing, otherwise correct me and write exactly what you mean.
The problem is that when put this way, i simply see an abundance of examples where evolution (selection+mutation) make "information". For instance the example of the nylon-eating bacteria: http://en.wikipedia.org/wiki/Nylon-eating_bacteria where the genomen changed (by mutation) and the bacteria was able to do something new and usefull (information) which was selected for.
I dont see how one can avoid this example without resorting to say it is simply not that impressive; but then the problem is not if information can be made, it is related to time and quantity.
The example with the sentence is excellent to illustrate several effects in evolution: Basically we have a population of 1, a genotype which equal the phenotype and a very poor choice of code. If you do not find this convincing we can discuss it at length (i suggest reading about genetic algorithms), but here is a good reason why:
I hope we agree that life is able to reproduce and function without a continious miracle. In other words, any simulation of evolution should choose an enviroment, a score function and a code in such a way the "life" does not become worse and worse and die out in the end. In the example that is allways the case, since allmost all mutations are leathal and there is a population of one.